Software Engineer & Game Developer
I hope to build quality software for everyone, from games and simulations to developer tools and web applications. My work spans the full stack, with a focus on application development using Rust, Python, and TypeScript.
I care deeply about building quality software for everyone.
Notable Work
- Hashdown -> Markdown-based form builder SaaS
- Gashapon Machine Sim -> built with Rust and Bevy
- Blackball -> a card game built with Dioxus and Axum
- Screen Recorder -> screen recording app using egui, gstreamer, and ffmpeg
- Uptime Monitor -> website monitoring tool built with Rust
Contact
Feel free to reach out to me on Twitter, Email, or LinkedIn.